Display Name = "Grangold Castle 5F 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 42, 30, 52, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 42, 30, 52, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 42, 30, 52, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 41, 18, 30, 2, 1])
    ExitEventProcessing([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([1, 1142, 0, 35, 2])
      ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
      ShowText(["\\n<Whiteyel>"])
      ShowText(["It's a pretty long hike to the throne room, so I set up a simple warp circle."])
      ShowText([""])
      ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
      ShowText(["\\n<Whiteyel>"])
      ShowText(["The issue is, it needs a constant supply of mana..."])
      ShowText(["Which is why we're standing by in shifts to keep it running."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
      ShowText(["\\n<Whiteyel>"])
      ShowText(["Please make use of this warp circle to reach the throne room."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([2742, 2742, 0])
    ChangeItems([770, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["So this item can unlock a plant-related Sealed Race..."])
    ShowText(["We'll gladly take it."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 50, 32, 2, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 47, 4, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 47, 4, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 47, 4, 2, 0])
    Empty([])
